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![]() Your current and realistic range is where you can make two all-net shots in 10 attempts or less. If it takes more than 15 shots to make an all-net 3-pointer and you have to change your shot to get the basketball to reach the basket, then the 3-point shot is out of your range - for now. The warm-up stage alone will make anyone a better shooter and is essentially what many great shooters in the NBA do a couple hours before every game.īy the way, just because you take a lot of 3-point shots and you think that you are a 3-point shooter, doesn't mean you are. Do only as many stages as you are comfortable with. You don't have to make every shot, just shoot until you make the amount of shots needed to progress to the next stage. Have you noticed that doing any one of the stages will cause you to make - not just take (this includes shots that go in without being all-net) - over 100 shots! ![]() You probably will also get to the free throw line in games and have a chance to make a 4-point play! Math + Honesty = Real Results Make (again not just take) three shots like this during every practice and you will become a more focused "in the zone" shooter. But this should be just a slap on the wrist or controlled nudge, so you don't get hurt. Want to become a fearless shooter? Have the defender foul you on purpose. Have defenders close out on you (sometimes from closer than they will be in the game) to try and steal the ball and block the shot. You'll play this way and it will be easy to make shots in games and at crunch time. Learning this way will give you transference from practice to actual games. This is the most important part of becoming a proficient shooter in actual games. That's six made all-net baskets from each spot.Īs before, you must make an all-net shot before progressing to the next type of shot and distance. Do both a catch-and-shoot and a shot off the dribble, moving left-right-center. Make one all-net shot of each of the following types of shots and work your way back from three distances: start at 10 feet out, then move to 15 feet and finally to 3-point range. Ask your coach before deciding what do to. These include: the classic inside foot 1-2 step, the 2-foot jump stop, the plant rear foot and step-in, and hop into the shot (1-2 step or 2-foot jump stop). There are several kinds of footwork currently being used by good shooters. You are now repeating the process of working your way back, only this time going as fast as you think you can, then speeding up your perception of what you think is going fast, and go even faster! Obviously this is great conditioning. However, if shooting on your own, simply pass to yourself, shoot, rebound and speed dribble back to the spot. ![]() This next part of your practice shooting is best done with a rebounder and a passer. Finally, do your normal stretching routine. ![]() Then do the other (right or left baseline) and finally go down the middle and finish with a 3-pointer from the top of the key. Initially, do this from the baseline and work your way back to the 3-point line in the corner. Continue shooting until you make an all-net 3-pointer. Repeat the process until you get all the way back to the 3-point line. Start around five feet from the basket, and shoot until you make a shot all-net before moving back one step. Jog (but never walk) through each of these shots. Here are three incredibly simple drills and concepts that can help any player extend their shooting range and add to their scoring arsenal. Shooters with deep range have helped teams on every level win championships. "Big Shot Rob" has seven-that's right, seven - NBA championship rings. We all know of examples of players, like Robert Horry, who are recruited to join teams mostly because of their ability to make 3-point shots. Lots of players would like to be able to increase their shooting range and become a good 3-point shooter. ![]() ![]() Now, Dargrul, chieftain of the drogbar, rallies a massive army within these depths. Since his fall, the drogbar that once worshipped the great dragon built their capital within this ancient lair. The Earth Warder Neltharion, later known as Deathwing, once called this cavern home. ![]() As clouds roll in and the air crackles with the energy of an approaching storm, Azshara's followers prepare to summon an incarnation of her Wrath to lay waste to the land. Long ago, the power of Queen Azshara extended throughout these lands, and the naga seeking the Tidestone of Golganneth still act at her behest. Deep within the tangled thicket, the Nightmare Lord Xavius works to break the will of his greatest prize.Īmidst outlying shoals off the coast of Azsuna, an ancient source of power lies beneath the waves. Where the eldest and greatest druids once tended to the woods, meditating beneath the great world tree, corruption and madness now reign. In the shadow of Shaladrassil, the Nightmare permeates every inch of the once-lush forest. Rumor has it that Grand Magistrix Elisande herself may be making an appearance, in an effort to reassure several of her closest allies despite recent turmoil. On this clear night, the cry of revelers echoes through the chill air, as the largest mansion in the Noble District opens its doors for a grand gala. But since the latest Legion attack, a strange dark energy emanates from the Hold, and restless dead plague the surrounding lands.Įven as Legion troops patrol the streets, casting a pall over the grand city of Suramar, the socialites of the Nightborne nobility continue to cling to custom and routine. The nigh-impregnable fortress is also the ancestral home of Lord Kur'talos Ravencrest, one-time mentor of Illidan himself. Selecting Find Group will match you with other players and send you to one of the following Heroic dungeons:Ĭarved from the greatest mountain of Val'sharah by ancient elven masons, Black Rook Hold stood as a bulwark against the Burning Legion during the War of the Ancients. Simply open the Group Finder (default hotkey: I) and then select Dungeon Finder and Timewalking in the Type dropdown menu.
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